Dodonpachi resurrection review
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I love it when shoot 'em ups feature such detailed visuals that you want to just reach into the screen and pick up the ships and such to get a closer look of them. Time to cancel some bullets so I can catch my breathīefore discussing more about its gameplay, I must say that DoDonPachi Resurrection is one great-looking and sounding shmup. Meanwhile, you get a stock of bombs that you can automatically deploy whenever you're about to get hit which is great for genre newcomers because this can be one tough shmup. Speaking of which, your hyper gauge gradually fills and once it's full, you can enter hyper mode to become more powerful and have the ability to cancel any enemy attack by alternating between the 2 shot types. For example, the latter is slower and can halt enemy lasers mid-stream while the former can cancel projectiles whenever you're in hyper mode. On a basic level, you alternate between a turbo shot and a steady laser shot which each have their own advantages. Now, that should be more than enough on its own for any serious shmup player, especially considering just how tight and responsive the controls are. However, I will admit right off the bat that I didn't enjoy it quite as much as I did Espgaluda II with its intricate difficulty and scoring mechanics as DoDonPachi Resurrection mostly opts to play it safe with tried and true core gameplay and of course, thrilling action-packed stages that provide a hearty challenge. I love CAVE shoot 'em ups and have enjoyed a couple previous entries in the DonPachi franchise as I own both DonPachi and DoDonPachi for PS1 but I've never played DoDonPachi Resurrection and it's quite a modern marvel. Is anything cooler than bosses that transform? It's absolutely awesome that CAVE's library of shmups is being ported to Switch and genre fans can now enjoy DoDonPachi Resurrection. Maciejewski playing a Nintendo Switch on November 28, 2021